![]() ![]() Fixed an issue that could cause tooltips to get stuck with smaller-than-normal text until refresh, but did a better job than last time.Tauntimps, DG ticks, and other sources of housing + Trimps no longer reward too many Trimps during the size challenge.Minor text fixes and some improvements to breakdowns.Tier 2 Perk levels are now formatted according to your notation setting.The 12 and 36 hour boost, Bone Portal, and Heirloom buttons in the Bone Trader now grey out if you can't afford them.Removed the red border around the 'View Perks' button after buying a Bone Portal.Added a setting to disable Heirloom animations.Reversed the order of the ratio and changed some of the description of the Amalgamator tooltip to be less confusing.Changed the display order of some stats to group similar stats together, and to keep stats in the same position when switching between current and total.Fixed an issue that could give maps a larger size than intended with the Map Reducer talent and a non-maxed slider.Abandoning an Obliterated run no longer sometimes starts you on a different challenge.Heliumy can no longer be purchased on a Challenge 2 run, and Quick Trimps can no longer be purchased during Trapper.For example, the Zone Timer was showing 5 minutes on the zone at 4:31, but a bonus that activates at 5 minutes was still 29 seconds from activating. Minutes shown on tooltips such as the Zone and Map Timers are now rounded down to be more consistent with how timer based mechanics work.The feat "Needs Block" is earnable again.The Zone Timer, Map Timer, and the post-Amalgamator Anticipation timer now properly keep time while in a background tab.Formations can no longer be changed while the game is paused.Liquified Nature zones now properly reward tokens.Added some more information to the Amalgamator tooltip, showing exact required max population for current army size.The Helium loot breakdown in a Void Map no longer shows the Z60 bonus at Z59.Liquimps on the Lead challenge now properly remove 1 stack for each enemy on the zone.It's no longer possible for enemies to have 201 stacks when using Map at Zone/Spire on the Lead challenge. ![]()
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